

You can use the name of randomized kit here. Script will choose random kit from this array and assign it to unit. It doesn't contain any classname, but it is the array of another kit's names (bounded with "). for Primary weapon:Ĭhange weapon "arifle_MX_SW_Black_F" to and then change primary weapon's magazines from "100Rnd_65x39_caseless_mag_Tracer" to Ĭategories allowed to randomization are: Equipment: Uniform, Vest, Backpack, Headgear, Goggles, Primary Weapon: Weapon, Optics Attachement, Muzzle Attachement, Pointer Attachement, Secondary (Launcher) Weapon: Weapon, Handgun Weapon: Weapon, Optics Attachement, Muzzle Attachement, Pointer Attachement, Items, Magazines: Primary Weapon Magazine, Secondary Weapon Magazine, Handgun Weapon Magazine If you want to give unit a random weapon, then change weapon's classname to array of classnames and change magazines for weapon to array of magazines - e.g. if you change classname of uniform to array of classnames, then unit will get random item from this array ( BIS_fnc_selectRandom is used). (1.ii) Randomized Kit has some variations of gear for some category. It has one item for each category (uniform, weapons) which will be assigned to unit as is. (1) Gear Kit could be assigned to any infantry (even to crew of vehicles). There are several types of gear kits you can create: Rename kits (kitname from GameLogic's name or variable should match).Open mission in EDIT MODE of dzn_gear and create kits.(Optional) You can also assign kit by adding this setVariable or this setVariable to GmaeLogic's init and synchronizing units with this GameLogic.(Optional) You can also assign kit by adding this setVariable or this setVariable to units/vehicle init.Synchronize GameLogic with units to assign kit for them.Name GameLogic as dzn_gear_%KITNAME% or dzn_gear_box_%KITNAME%.Script should be ran with options execVM "dzn_gear_init.sqf".
#Arma 3 sync set arma 3exe update
If you already have "init.sqf", then update it with lines from downloaded "init.sqf". Use 'G' key to open selection menu.ĭownload files to your mission folder. Show your loadout and loadout of your squadmates at briefing screen.Īllow Zeus to assign dzn_gear kits to selected units.
#Arma 3 sync set arma 3exe code
Use `CTRL + I` to copy current identity settins and paste code as last paramater of the kit.įor multiplayer - set `dzn_gear_enableIdentitySync = true ` in `dzn_gear_init.sqf` to broadcast identity between clients.Īssign kits by RoleDescription or unit name (100% JIP compatible). Allows to assign gear by unit's name or role descriptionĪssign identity setting (face, voice, name) to AI-controlled unit via kit.Allows to use created kits to assign gear via: Synchronization with GameLogic or setVariable for unit.Allows to create cargo gear kits for vehicles and ammoboxes.

